// Control Center

Configure it. Then send it out.

This is the operator's seat. On the left, the Nomad you hold the keys to — its passport, its treasury, the limits it can't overrule. On the right, you hand it a real task and dispatch it. Everything it does below is live: a real border crossing, a real identity, a real gated asset.

Frankie
passport · ———— ————
connecting…
Operating from
seen by the internet as —
Kill switch
Halted. The kill switch is engaged — this Nomad can't be dispatched. An agent you can stop in one tap is one you can actually hand real autonomy. Toggle it off to resume.
// This NomadSettings
Passport
Identity & trust
reading… Its own key — not borrowed from its host. This is who it proves it is, everywhere it goes. How it presents that identity — announced, minimal, or cloaked — is chosen per task, over in Dispatch.
Treasury
Assets & policy
reading…
$NMD
$NMD
The funds and the rules for moving them. The agent can't overrule these — enforced by the same propose→approve→execute engine we run on real money elsewhere.
Permissions armed
Limits · approvals · kill switch
$NMD
Anything above the line comes back to you first. The kill switch up top halts it mid-stride — an agent you can't stop isn't autonomous, it's unexploded.
Connectivity
Live connection
Seen as
Carrier
Round trip
Its own passage — the host it runs on never moves, only the Nomad does. Which region it operates from is set per task, in Dispatch.
// Send it outDispatch a task
The task what should it go and do?
Operate from
Present itself as
Budget for this trip the leash on spending
$NMD ceiling

Pays per crossing, from its own wallet — capped by the ceiling you set.